Added major decisions to create the Fraticelli and Iconoclast religious heads Added heads of religion for five heresies: d_fraticelli, d_iconoclast, d_yazidi, d_ibadi and d_hurufi Added some more detail to many heresies (Cathars can have female priests, etc) Added major events for the enabling of Pagan Great Holy Wars (the CB) Added major events for the enabling of Muslim Jihads (the CB) and Holy Orders Added major events for the enabling of Christian Crusades (the CB) and Holy Orders You are now only allowed to have a certain percentage of counties under republic vassals (MAX_REPUBLIC_COUNTIES_IN_REALM) You are now only allowed to have a certain percentage of counties under theocracy vassals (MAX_THEOCRACY_COUNTIES_IN_REALM) Non-theocracy lieges can no longer create neighboring county tier bishops Non-theocracy lieges are now only allowed to create single county or barony temple vassals (bishoprics) Murderers are now revealed in Observe mode (no "suspicious accidents") No longer allowed to retract barony tier vassals from their de jure count Levy sizes now depend on the de jure region they are in (the most in the capital county, the least outside the capital empire.) Increased the cost of reinforcing retinues by 20% Levy maintenance costs increased by 50% Armies on ships are capped at 50% morale A Holding owner's personal martial skill now affects the levy size (exported as HOLDING_LEVY_SIZE_OWNER_MARTIAL_BASE and HOLDING_LEVY_SIZE_OWNER_MARTIAL_MULT) Increased the opinion bonus to +75 when a liege is the primary defender in a holy war (and improved the check) There is now a +50 opinion bonus when a liege is the primary defender in a war against foreigners You no longer get any liege levies from vassals with a negative opinion of you You now get and lose the -1 "raised troops" opinion penalty from vassals every 61 days instead of every 73 days Fixed a bug where you could not fire the leader of the right flank if the left flank had no leader
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Having a marriage alliance now increases opinion by 30 (quite useful vs liege or vassals) Waived the creation conditions (culture, religion) for most kingdoms and empires for human players Being outflanked is now much more devastating, especially through the center or from two sides Added a bottleneck logic to battles where the defender benefits from the surrounding terrain to make the opponent fight on his terms This will stop them from creating it themselves.- Women can now die in childbirth, and there can be other complications, like illness and sickly infants To prevent a republic from becoming a merchant republic, its best to hold a de jure ducal title directly above their county. Having control of a feudal holding within the republic will automatically transform the republic title into a feudal title.
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To change a large republic into a county or a theocracy, a king would have to revoke its primary title, then bestow it upon a baron or count within the borders of the republic. If it can, a republic will create a ducal title by itself and transform on its own. Granting a coastal grand city a ducal title will create a merchant republic. Transforming a Republic Ī republic can have its government type changed in two ways:įirst, to change a grand city into a merchant republic, the grand city must have a coast. Both object (-20 Opinion) to feudal liege lords.Both are very rich and pay a lot of taxes.Normal Republics will sometimes allow Lieges to revoke titles, Merchant Republics never will.
CRUSADER KINGS 2 HOW TO PLAY A REPUBLIC FULL
Normal Republics do not have a 'patrician' tax penalty and, so, pay the full Burgher tax rate instead of only 50%.Normal Republics do not create trade posts.While not as powerful, and unable to create trade posts, regular republics actually pay more in taxes to their liege lords and aren't quite as dangerous to their lieges.Ĭompared to Merchant Republics In general, ruling over republics is similar to ruling merchant republics, except for a few key differences. Because there is no dynastic persistence between rulers, Republic governments are not playable. Republic is a government type in which the ruler is elected from the citizenry, via the Open Elective succession law. Please help with verifying or updating older sections of this article.Īt least some were last verified for version 2.8.